DeadTier

Device benchmark · nothing to install

Browser benchmarks vs app benchmarks: what each can measure

Installed benchmark apps reach parts of a device a web page cannot, and a web page runs where no app can be installed. What each kind of test measures, where browser results are weaker, and when to use which.

Benchmark apps you install — Geekbench, 3DMark, AnTuTu and others — and tests that run in a web page, like DeadTier, can both tell you how fast a device is. They are not interchangeable. Each can see things the other cannot, and knowing the difference tells you how much weight to put on a result.

What an installed app can do

What a browser test can do that an app cannot

Where a browser test is weaker

Why the numbers do not match

Every benchmark has its own workload and its own scale, so a Geekbench result, an AnTuTu result and a DeadTier score cannot be converted into one another. What should agree is the order: if one device is clearly faster than another in an app, it should usually be faster here too. If two tests disagree about the order, check the conditions first — the charger, heat and background apps move every benchmark.

When to use which

Use an installed app when you own the device, want the deepest picture or care specifically about graphics. Use a browser test when you cannot or would rather not install anything, when you want to compare very different kinds of device on one scale, or when you need an answer in a minute — in a shop, at a seller’s door, or on someone else’s laptop. The two answer different questions well, and a careful buyer can use both.

If you only want to know which graphics chip a device has, rather than how fast it is, what GPU do I have? reads the name the browser reports, without measuring anything.

Measure the device you are holding

About a minute, nothing installed, and it works on a device you do not own.

Run the test

Related